Snoozefest

Designing

for Better

Sleeping Habits

OVERVIEW

A calm, personalized sleep tracker built around routine, structure, and the feeling the app itself is trying to create.

ROLE

UI / UX Designer

Solo Project

PROJECT TYPE

Mobile App

Sleep / Wellness

TIMELINE

Oct 2024

4 weeks

FOCUS

Visual + Interaction Design

Creating calm

WHAT I DID

Identified the problem from lived experience, evaluated a competitor, built a comprehensive design system, and delivered a high-fidelity prototype across four core screens.

THE PROBLEM

Sleep is chronically undervalued — and the tools meant to help aren't helping.

People know sleep matters, but busy schedules, social pressure, and stress make consistent sleep feel aspirational, and the apps designed to help either overwhelm with data, feel too clinical to return to, or speak to no one in particular.

DISCOVERY

Most sleep apps feel like

homework.

RESEARCH + INSIGHTS

What works — and what doesn't.

Heuristic Evaluation — Headspace

Analyzed Headspace against Shneiderman's 8 Golden Rules to understand what a successful wellness app gets right, and where even the best in class leaves room.

IA analysis

Deconstructed Headspace's navigation, search, content organization, and labeling system to identify patterns worth borrowing and gaps worth solving.

1

Generic content doesn't land.

People respond to experiences built for them, their schedule, behavior, goals.

2

The app itself needs to feel calm.

If a sleep app makes you anxious, it's working against itself. The visual design, the copy, the pacing — all of it had to evoke the feeling the app is trying to create.

3

Friction breaks habits before they form.

Manual sleep logging every day is a commitment most people won't sustain. Automation removes the tracking burden so users focus on improving sleep, not recording it.

EXPLORATION

Sketching ideas

to crafting them.

KEY ITERATION

I moved from paper sketches through mid-fidelity wireframes across four core screens before committing to any visual direction. Here is one iteration I worked through:

Open access vs. sequential unlocking

Free browse of all modules. No sense of journey, no structure. Choice can created stress, which is the opposite of the app's goal.

Sequential unlock — each daily module opens after completing the prior one. A light gamification loop that rewards follow-through without feeling stressful.

FINAL SOLUTION

A sleep app that feels as calm

as the habits it's trying to build.

WHAT I BUILT

Home

Greeting, alarm reminder, sleep quote, behavioral nudges.

Wellness modules

3 daily modules, sequential unlock. Dream Bigger browse section.

Sleep tracker

Sleep quality, duration, weekly trend. Manual log available.

Profile

Synced apps, activity history, notifications control.

Visual system

Deep purple and soft lavender evoke calm and dreaminess. Rounded type and soft-edged iconography reinforce a comforting feel. The UI itself should is intended to make users feel relaxed before they tap anything.

IMPACT & REFLECTION

How design transforms an experience:

emotion, color, typography.

What worked

Letting the emotional goal drive every visual decision. Color, type, icon shape, and content sequencing all served a single feeling.

What I'd do differently

Conduct further preliminary research + usability test to validate decisions.

If this shipped, I'd measure…

Daily return rate, module completion rate, and sleep quality trend over 30 days — to see if the habit is forming.

check out my other work!

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Built from curiosity, shaped by empathy.