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Resume
4 pages
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Playground
in Progress

some fun observations, explorations & projects :)

OCT 18, 2026

When “No” isn't really an option…

while signing up for an X 👎🏼 account

OBSERVATION

During X's signup flow, I reached the “connect your contacts” screen. I didn't want to sync mine, but the “No” option was blacked out while “Continue” was bright and pulsing. One choice was practically shouting at me and the other was hidden in plain sight.

UX TAKEAWAY

Visual hierarchy isn't an oversight. When one option is emphasized and the other is intentionally obscured, an interface can pressure people into sharing data they never intended to share. Consent should feel like a genuine choice, not a conversion tactic.

UX in the Wild / 01

OCT 17, 2026

If people can't find it, does it exist?

@ a coffee shop near me

OBSERVATION

At a coffee shop, the only menu sat flat at the register, with drinks on one side and food on the other. I watched a customer scan the menu, visibly confused, before asking the barista if they even sold food. The answer? It was on the back. Seems simple, right? But even the barista admitted the menu design wasn't great.

UX TAKEAWAY

When information isn't easy to discover, no matter how simple, customers may never know what they're missing. If someone doesn't notice the food menu, or feels uncomfortable asking about it, the shop could lose an opportunity to sell a pastry or a meal alongside their coffee. Making both menus immediately visible could improve the customer experience while helping the business capture more potential sales.

UX in the Wild / 02

OCT 31, 2026

A little Halloween magic!

on Depop

OBSERVATION

While exploring Depop's account screen, I stumbled upon a Halloween-themed interaction hiding in the Depop Balance card. Tapping into it sent bats flying around the screen, turning a familiar interface element into a fun little seasonal surprise. A reminder that even the smallest interactions can make a product feel more human.

UX TAKEAWAY

A little motion can go a long way in making an interface feel playful and memorable. Thoughtful animations can turn an otherwise ordinary interaction into a delightful moment, adding personality without getting in the way of usability.

UX in the Wild / 03

SEPT 2, 2026

Plant Monsters

I drew quick doodles in Adobe Illustrator, and prompted Claude to code them into animated, interactive plant monsters!

Making Fun Things

SEPT 2, 2026

Plant Monsters

I drew quick doodles in Adobe Illustrator, and prompted Claude to code them into animated, interactive plant monsters!

Making Fun Things

SEPT 2, 2026

Plant Monsters

I drew quick doodles in Adobe Illustrator, and prompted Claude to code them into animated, interactive plant monsters!

Making Fun Things

2025 / 2026

Letterboxd Redesign + Cakespo Concept App

Reimagining digital experiences for the things I love, from discovering and tracking films to turning cake inspiration into personalized creations.

UI Explorations

Let's chat!

Open to full-time UX/Product Design roles :)

made it this far?

Let's chat!

Open to full-time UX/Product Design roles :)

made it this far?